Subject: The Gray-Scott Protocol

Theoretical Analysis of Morphogenesis
Source: Laboratory of Sick Ideas
Reference: Alan Turing, 1952

This document details the mathematical framework governing the "Reaction-Diffusion" simulation. It explains how organic complexity arises from simple chemical chaos.

1. The Cast of Characters

The simulation grid represents a "petri dish" containing two distinct chemical substances.

2. The Mechanics

The patterns (corals, loops, mitosis) result from a war between four specific forces occurring in every pixel, 60 times per second.

I. Diffusion

Chemicals spread from high concentration to low. Crucially, Chemical A spreads faster than Chemical B. This speed difference allows B to form local clusters while A refills the background.

II. Reaction (The "Sickness")

Two particles of B meet one particle of A, and convert it into a new particle of B. It is autocatalytic (self-replicating).

2B + A → 3B

III. Feed & Kill

Feed (f): We pump A into the system to prevent starvation.
Kill (k): We remove B from the system to simulate death/decay.

3. The Equation

The partial differential equation governing the "Virus" (B) over time:

∂v/∂t = Dv∇²v + uv² - (f+k)v

Translation:
The change in Virus B is equal to:
1. Diffusion (Movement from neighbors)
2. PLUS Reaction (Creation of new B by eating A)
3. MINUS Kill Rate (Death of B)

4. Turing Instability

Why does this create stripes and spots?

When B grows, it creates a "dip" in the local food supply (A). Because A moves fast, it rushes in to fill the void. Because B moves slow, it stays clustered.

This is called Local Activation, Long-Range Inhibition. B encourages its own growth locally, but suppresses its own growth at a distance by depleting resources. The "dead zones" between resources become the stripes of a zebra or the spots of a leopard.

5. The Edge of Chaos

The system is highly sensitive. We exist on a map defined by coordinates (f, k).